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  1. 1

    REIN: flexible mesh generation from point clouds by Daroya, Rangel De Guzman

    Published 2020
    Thesis
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    Fluid simulation for computer graphics by Bridson, Robert 1976-

    Published 2016
    Book
  4. 4

    Blender for animation and film-based production by Manrique, Michelangelo

    Published 2015
    Book
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    3D cinema and beyond

    Published 2013
    Book

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